Sooooo...this Patch kind of wiped out most of our mods. Most of the issues are cosmetic but I rather you play a mod with a clean bill of health this go around. We will be working on getting these updated asap. Please be patient and do not play with the listed mods in the meantime.
We will only provide support for the SNB mod suite which are the only mods that were deemed compatible with today's update.
Thanks so much in advance for your patience,
Nichole
HOME & LAND COMPANY (PUBLIC - PENDING RELEASE SEPTEMBER 25TH) PATREON - 0.1.0.0 - 5.0 (07/15/2021) - BROKEN MORTEM PUBLIC - 0.2.2.1 (07/24/21) - UPDATED (https://www.simrealist.com/post/public-code-update-mortem-0-2-2-1)
ORGANIC PUBLIC - 0.2.7.1 (06/08/2021) - BROKEN PRIVATE PRACTICE PUBLIC - 2.2.0.4 (06/26/2021) - BROKEN SNB PUBLIC - 2.1.5.2 (03/21/2021) - COMPATIBLE DOWNLOAD: https://simrealist.itch.io/snbank SNB-BILLS PUBLIC - 0.4.3.4 (05/02/2021) - COMPATIBLE DOWNLOAD: https://simrealist.itch.io/snb-bills SNB-FINANCIAL CENTER PUBLIC - 0.2.0.6 (05/02/21) - COMPATIBLE DOWNLOAD: https://simrealist.itch.io/snb-financialcenter Mod Support/Assistance: If you are experiencing an issue with an SR mod, please head over to our Discord server channels: #simrealist-mod-support or #patreon-mod-support (https://discord.gg/97hyxrM). DO NOT PUT SUPPORT QUESTIONS IN THE BELOW COMMENT SECTION! The Comment Section is more for feedback. To connect a Patreon Account to Discord for support on Patreon versions, please follow these instructions: https://support.patreon.com/hc/en-us/articles/212052266-Get-my-Discord-role.
Something in one of the bills files is causing a weird problem. I have tried updating, and without *any* other files in my mods folder. It's causing the Reduce and Recycle lot challenge to not show in the list, and because the game isn't recognizing it I can't remove it from the lot it is on already (specifically am trying to use the new largest lot in B-o-H) without your files it shows up just fine and I can click to get rid of it. I tried saving without the R&R challenge active and then putting it back (I wouldn't have tried this if I was trying to USE the lot trait, but to not use it seemed okayish to attempt) However…